AI Insights · Timothy · April 2022
Top 5 Adventure Games on Android in the UK: Q1 2022 Performance
Explore the performance trends of the top 5 adventure games on Android in the UK during Q1 2022, including downloads, revenue, and active users data from Sensor Tower.
During the first quarter of 2022, the top 5 adventure games on Android in the United Kingdom demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
Super Mario Run from Nintendo Co., Ltd. saw its weekly revenue peak at approximately $1.5K in the final week of December 2021, before experiencing a general decline, ending the quarter at around $1.1K. The game’s weekly downloads started at 7.2K and showed a downward trend, finishing Q1 at 4.6K. In terms of active users, the game began with 27.6K and saw a gradual decrease to 21.9K by the end of March.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. exhibited significant fluctuations in weekly revenue, peaking at $118K in the first week of January, then dropping to $36K by the end of February, and rebounding to $95K in the last week of March. Weekly downloads started at 5.9K and ended at 4.3K, while active users ranged from 35.6K at the beginning of the quarter to 35.3K at the end, showing stability overall.
Tag with Ryan from WildWorks experienced a steady decline in weekly revenue, starting from $459 at the end of December and decreasing to $173 by the end of March. Weekly downloads also saw a downward trend, starting at 6.8K and ending at 3.2K. The game’s active users dropped from 34.8K to 26.3K over the same period.
The Sims™ FreePlay by ELECTRONIC ARTS showed a steady performance in weekly revenue, peaking at $13.5K at the end of December and maintaining around $10.8K towards the end of March. The game’s weekly downloads started at 5.6K and decreased to 3.3K. Active users showed a slight decline from 30.7K to 25K throughout the quarter.
Finally, Bob's World - Super Bob Run by FALCON GAMES had minimal weekly revenue, peaking at $42 in early January. Weekly downloads began at 6.8K and remained relatively stable, ending at 3.7K. The game’s active users started at 54.6K and saw a slight decrease to 42.2K by the end of March.
For more detailed insights and data on these games and other mobile applications, visit Sensor Tower.